游戏引擎能吃么
发布于 IP属地内华达

网站更新公告

  • 教程分类BUG修复
  • 增加内容嵌入UE蓝图代码

需要使用Markdown的代码块语法,然后复制蓝图到中间即可

以下是示例

Zoom 1:1
Material Graph Node Root
Base Color
Metallic
Specular
Roughness
Anisotropy
Emissive Color
Opacity
Opacity Mask
Normal
Tangent
World Position Offset
Subsurface Color
Custom Data 0
Custom Data 1
Ambient Occlusion
Refraction (Disabled)
Customized UV 0
Customized UV 1
Customized UV2
Customized UV3
Customized UV 4
Customized UV 5
Customized UV 6
Customized UV 7
Pixel Depth Offset
Shading Model
Surface Thickness
Displacement
Material Attributes
Front Material
Linear Interpolate
A
0.0
B
1.0
Alpha
0.5
1
Value
1.0
Vertex Normal WS
Mask ( B )
R
G
B
A
Clamp
Min
0.0
Max
1.0
Clamp Mode
If
A
B
0.0
A > B
A == B
A < B
Equals Threshold
0.00001
Subtract
A
1.0
B
1.0
Divide
A
1.0
B
2.0
Clamp
Min
0.0
Max
1.0
Clamp Mode
WorldAlignedTexture
Texture Object (T2d)
Texture Size (V3)
World Position (V3)
Export Float 4 (SB)
World Space Normal (V3)
Projection Transition Contrast (S)
XY Texture
Z Texture
XYZ Texture
WorldAlignedTexture
Texture Object (T2d)
Texture Size (V3)
World Position (V3)
Export Float 4 (SB)
World Space Normal (V3)
Projection Transition Contrast (S)
XY Texture
Z Texture
XYZ Texture
Linear Interpolate
A
0.0
B
1.0
Alpha
0.5
WorldAlignedTexture
Texture Object (T2d)
Texture Size (V3)
World Position (V3)
Export Float 4 (SB)
World Space Normal (V3)
Projection Transition Contrast (S)
XY Texture
Z Texture
XYZ Texture
2e+03
Value
2000.0
0
Value
0.0
Vertex Normal WS
Mask ( G )
R
G
B
A
Clamp
Min
0.0
Max
1.0
Clamp Mode
Texture Object
Sampler Type
Texture Object
Sampler Type
Texture Object
Sampler Type
0.2
Value
0.2
0.8
Value
0.8
800
Value
800.0
1e+03
Value
1000.0
Zoom 1:1
Jump
Jump
Target is Untitled
Target
Input Axis Event
Output Delegate
Axis Value
Add Controller Pitch Input
Target is Untitled
Target
Val
Input Axis Event
Output Delegate
Axis Value
Add Controller Yaw Input
Target is Untitled
Target
Val
Mouse input
Input Axis Event
Output Delegate
Axis Value
Input Axis Event
Output Delegate
Axis Value
Add Movement Input
Target is Untitled
Target
World Direction
X
0.0
Y
0.0
Z
0.0
Scale Value
Force
Add Movement Input
Target is Untitled
Target
World Direction
X
0.0
Y
0.0
Z
0.0
Scale Value
Force
Get Control Rotation
Target is Untitled
Target
Return Value
Get Forward Vector
In Rot
X
0.0
Y
0.0
Z
0.0
Return Value
Get Right Vector
In Rot
X
0.0
Y
0.0
Z
0.0
Return Value
Movement input
Break Rotator
Rotation
X
0.0
Y
0.0
Z
0.0
X (Roll)
Y (Pitch)
Z (Yaw)
Make Rotator
X (Roll)
Y (Pitch)
Z (Yaw)
Return Value
Base Turn Rate
Base Look Up Rate
A
B
C
Return Value
Add pin
A
B
C
Return Value
Add pin
Add Controller Yaw Input
Target is Untitled
Target
Val
Add Controller Pitch Input
Target is Untitled
Target
Val
Gamepad input
Input Axis Event
Output Delegate
Axis Value
Input Axis Event
Output Delegate
Axis Value
Get World Delta Seconds
Return Value
Get World Delta Seconds
Return Value
Stop Jumping
Target is Untitled
Target
Left Mouse Button
Pressed
Released
Key
Switch on Int
Selection
0
0
1
2
3
4
Add pin
SET
Contagem Hit
1
Output Get
SET
Contagem Hit
2
Output Get
Contagem Hit
ResetCombo
Custom Event
SET
Contagem Hit
0
Output Get
SET
Save Hit
Output Get
SET
Deu Hit
Output Get
ComboAttackSave
Custom Event
Branch
Condition
True
False
Save Hit
SET
Save Hit
Output Get
Branch
Condition
True
False
Deu Hit
SET
Save Hit
Output Get
SET
Deu Hit
Output Get
Play Anim Montage
Target is Untitled
Target
Anim Montage
In Play Rate
Start Section Name
None
Return Value
Play Anim Montage
Target is Untitled
Target
Anim Montage
In Play Rate
Start Section Name
None
Return Value
Low Damage Combo
SET
Contagem Hit
3
Output Get
Play Anim Montage
Target is Untitled
Target
Anim Montage
In Play Rate
Start Section Name
None
Return Value
SET
Contagem Hit
4
Output Get
Play Anim Montage
Target is Untitled
Target
Anim Montage
In Play Rate
Start Section Name
None
Return Value
Switch on Int
Selection
0
0
1
2
3
4
Add pin
Branch
Condition
True
False
Save Hit
SET
Save Hit
Output Get
Branch
Condition
True
False
Deu Hit
SET
Save Hit
Output Get
SET
Deu Hit
Output Get
Play Anim Montage
Target is Untitled
Target
Anim Montage
In Play Rate
Start Section Name
None
Return Value
Play Anim Montage
Target is Untitled
Target
Anim Montage
In Play Rate
Start Section Name
None
Return Value
Heavy Damage Combo
Play Anim Montage
Target is Untitled
Target
Anim Montage
In Play Rate
Start Section Name
None
Return Value
Play Anim Montage
Target is Untitled
Target
Anim Montage
In Play Rate
Start Section Name
None
Return Value
Right Mouse Button
Pressed
Released
Key
Contagem Charge Hit
SET
Contagem Hit
0
Output Get
Play Anim Montage
Target is Untitled
Target
Anim Montage
In Play Rate
Start Section Name
None
Return Value
Space Bar
Pressed
Released
Key
SET
Contagem Charge Hit
1
Output Get
SET
Contagem Charge Hit
2
Output Get
SET
Contagem Charge Hit
3
Output Get
SET
Contagem Charge Hit
4
Output Get
SET
Contagem Charge Hit
0
Output Get
Play Anim Montage
Target is Untitled
Target
Anim Montage
In Play Rate
Start Section Name
None
Return Value
SET
Contagem Charge Hit
0
Output Get
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lpctstr
lpctstr
IP属地天津
这个教程https://nvue.dev/course/193,百度网盘链接失效了,请您更新一下,谢谢。
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lpctstr
lpctstr
IP属地天津
积分充值页面的程序代码有错误。我刚充值了20元,应该给600积分,但实际给的是20积分。请修改程序代码,并补足我应有的580积分。谢谢。
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游戏引擎能吃么
已补
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吃饱就睡
吃饱就睡
IP属地吉林省
为什么充值的积分一个多小时了不到账啊
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游戏引擎能吃么
稍等,我排查一下
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游戏引擎能吃么
积分已补,重新登录
点赞1
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吃饱就睡
ok已收到,谢谢
积分已补,重新登录
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