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Create Zeldar-like skills with C++ in unreal engine 5

What you'll learn

  • A powerful skill framework to handle various abilities
  • Create abilities of remote bomb, magnesis, ice actor and stasis skill
  • Sprint/Gliding/Exhuasted/normal state management with stamina system
  • Robust and neat UI system for Multiple gameplay mechanical actors such as wind tunnel, pressure plate, pickable object, breakable wallskill selection
  • Communication between C++ and blueprint
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