Blender: Stylized character creation for videogames
What you'll learn
- The complete workflow to create characters for videogames in Blender.
- How to make a character blocking based on a referent, focusing in a good silhouette and correct proportions.
- How to make a character with high level of detail using digital sculpting and modeling tools.
- How to make a low poly version of the character fully optimized for animation and game engines.
- How to make an optimized UV display to be able to project textures on our character.
- How to extract all the details from the high poly model and project them on the low poly model using map baking.
- How to use and create textures to make PBR materials with the Blender Shader Editor.
- How to export the final texture maps to be used in any rendering or video game engine.
- How to render and create a professional-quality presentation for our portfolio.
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