During this course I will show you, step by step, how to create an Automatic Landscape Shader!
Controllable rock on slopes, automatic vegetation managed by mask, rvt, color/normal distant variations and shadowed parallax occlusion mapping, here is everything you will learn in this course.
What I will learn?
In Unreal Engine 5.2:
Create serval material functions
Create an optimized shader
Implement Parallax Occlusion Mapping with Shadows
Implement Automatic Vegetation
Get Rock texture on slopes automatically
What I will get?
~6 hours of step-by-step video tutorial
1080/30fps resolution
Software Used:
Unreal Engine 5.2
Level:
Anyone who wants to learn, improve or fix their skills in environment creation.
Prerequisite:
Owning a computer with Windows 10 (64Bits) / Not tested on Windows 11
Winrar or 7zip to decompress files
The basics on Unreal Engine (Camera movements, create Materials, Import assets...)